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Make gesture control part of your app or software

How can I use Kinemic’s technology?

You can easily integrate Kinemic’s gesture control into your app or your process! Whether gesture control or AirMouse, with our SDK you have seamless access to all functions of the Kinemic Band in your own app or software.

The Gesture SDK Guide provides a first general overview of all the features and capabilities that our SDK offers.

The SDK is available for the following platforms:

  • Android
  • Windows Desktop BETA

  • Windows UWP BETA

  • iOS BETA

  • macOS BETA

  • Linux

  • Unity BETA

Integration: Quick, simple & free

Android

Since Android API 19 (Android 4.4), you can easily integrate our Gesture SDK into your native Java or Kotlin Android apps

Quick start
API Documentation
Samples
Installation

macOS

Currently available as Beta – Contact us to get access.

Windows (C++) / Linux (C++)

You’re using Windows or Linux? We offer our Gesture SDK as a library for your C++ Linux and Windows Desktop applications.

Quick start
API Documentation
Samples
Installation

iOS

Currently available as Beta – Contact us to get access.

Windows UWP & Desktop

Whether for Windows PCs, HoloLens or other UWP devices: With the Gesture SDK you can use our APIs in C #, C ++ and JS.

Quick start
API Documentation
Samples
Installation

Unity

We currently provide a Unity Package which supports:

  • iOS
  • Android
  • Windows UWP
  • Windows Desktop
  • macOS

In addition to standalone apps, we support usage of your gesture control in the Unity Editor for macOS and Windows.

Quick Start
API Documentation
Samples
Installation

Learn and train our gestures

The Trainer App for Android allows you to try out and train all Kinemic gestures on your Android smartphone or tablet!

Help and Support

You have questions, comments or want to know more
Feel free to contact us at any time. 

We are looking forward to hear from you!

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