Make gesture control part of your app or software
How can I use Kinemic’s technology?
You can easily integrate Kinemic’s gesture control into your app or your process! Whether gesture control or AirMouse, with our SDK you have seamless access to all functions of the Kinemic Band in your own app or software.
The Gesture SDK Guide provides a first general overview of all the features and capabilities that our SDK offers.
The SDK is available for the following platforms:
- Android
Windows Desktop BETA
Windows UWP BETA
iOS BETA
macOS BETA
Linux
Unity BETA
Integration: Quick, simple & free
Android
Since Android API 19 (Android 4.4), you can easily integrate our Gesture SDK into your native Java or Kotlin Android apps
macOS
Currently available as Beta – Contact us to get access.
Windows (C++) / Linux (C++)
You’re using Windows or Linux? We offer our Gesture SDK as a library for your C++ Linux and Windows Desktop applications.
iOS
Currently available as Beta – Contact us to get access.
Windows UWP & Desktop
Whether for Windows PCs, HoloLens or other UWP devices: With the Gesture SDK you can use our APIs in C #, C ++ and JS.
Unity
We currently provide a Unity Package which supports:
- iOS
- Android
- Windows UWP
- Windows Desktop
- macOS
In addition to standalone apps, we support usage of your gesture control in the Unity Editor for macOS and Windows.
Help and Support
You have questions, comments or want to know more
Feel free to contact us at any time.
We are looking forward to hear from you!